Page 335 - International Perspectives on Effective Teaching and Learning in Digital Education
P. 335

Serious Digital Game-Based Learning in Nursing Education

                  learning objectives. Look for evidence-based games that have been
                  validated in nursing education or similar fields.
                   − Integrate Curriculum: Ensure that the game fits seamlessly into the ex-
                  isting curriculum. Consider how it complements other learning activi-
                  ties, such as lectures, simulations, or clinical practice.
                   − Develop a Teaching Plan: Create a detailed plan for how the game will
                  be introduced, played, and debriefed. Include time for instruction on
                  the game mechanics and objectives.
                   − Facilitate Technical Preparation: Ensure that all necessary technology
                  and resources are available, including devices, internet access, and any
                  software or applications required.
                   − Train Educators: Provide training for educators on how to facilitate
                  the game, manage student engagement, and guide discussions
                  post-gameplay.
                   − Plan for Feedback: Design a structured debriefing session to reinforce
                  learning, allow students to reflect on their experiences, and discuss
                  how the game relates to real-world nursing practice.


             Suggested Assessment Methods for Serious Digital Games in Nursing
             Education


                   − Formative Assessment: Informal assessments can be used during the
                  game, such as observing student participation, teamwork, and decisi-
                  on making. Provide quizzes or analysis questions immediately after the
                  game to gauge understanding.
                   − Peer Assessment:  Encourage students to provide feedback on each
                  other’s performance, especially in team-based scenarios. This can en-
                  courage collaboration and critical evaluation.
                   − Self-Assessment: Use surveys to allow students to assess their own lear-
                  ning and performance in the game. Provide feedback focused on skills
                  developed and areas for improvement.
                   − Performance Measures: Use in-game metrics such as completion rates,
                  scores, or time spent completing tasks to measure student performan-
                  ce.
                   − Pre- and Post-Tests: Conduct assessments before and after the game to
                  measure knowledge gains, changes in attitudes, or skill acquisition re-
                  lated to nursing competencies.
                   − Critical Incident Reports: Encourage students to describe a significant
                  moment or challenge they encountered in the game and how they


                                                                            335
   330   331   332   333   334   335   336   337   338   339   340