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Urška Starc Peceny, Tomi Ilijaš Matevž Straus      Digital Innovation of Cultural Heritage




            Training Before the Start                      •  Identifying and selecting units of cultural herit-
            Before the projects started, the Ministry and external   age: things to consider while selecting heritage
            contractor Arctur d.o.o. organised workshops and   units and stories while simultaneously identifying
            training to clarify and deepen tourist destinations’ un-  (physical, technological and ethical) obstacles and
            derstanding of ‘digital innovation of cultural heritage. ‘  limitations. 
               Within three workshops, organised twice – in   •  Digital experience: introduction to principles of
            West and East Slovenia -, the whole process of digital   heritage interpretation (ICOMOS) and user/cus-
            innovation has been covered from the technological,   tomer journey.
            content and organisational points of view: 
                                                          Second Workshop
            First Workshop
                                                           •  Digitisation (3D digital capture): basic under-
             •  Tourism of the future:  Discuss current trends   standing  of  technologies  for  3D  digital  capture
               and the main challenges in tourism (overtour-  (advantages, disadvantages, environmental fac-
               ism, need for personalisation, data management,   tors, necessary preparation and technical require-
               unforeseen events) and consider technology as a   ments, standards) and comparison to other digital
               potential solution. Heritage at the Challenge raises   assets (e.g., 360-degree photos and videos).
               awareness of the heritage sector’s challenges (e.g.,   •  Digitalisation (VR,  AR, holograms, video map-
               banalisation, fictional digital ‘meta’ worlds) and   ping, mobile and web apps …) technologies: ba-
               proposes using digital technologies to find solu-  sic understanding of digital media (advantages,
               tions.  Digital technologies  for cultural heritage:   disadvantages, environmental factors, technical
               why digitally interpret and what societal benefits   requirements, possible applications).
               digitisation of cultural heritage has.      •  Interpretation plan  and  user journey: principles
             •  Processes of digital innovation: Elements of a good   of heritage interpretation (ICOMOS), elements of
               project: Discussing elements of a good project and   successful digital experiences, developing tourism
               stressing the importance of a balanced and inter-  experiences.
               disciplinary approach – covering storytelling and
               interpretation, technology, sustainability, and pro-
               tection of cultural heritage.              Third Workshop
             •  Identification of heritage stories: This covers iden-  •  The new  COVID-19 reality: the importance of
               tifying a target group, the subject (cultural herit-  non-textual contents, datafication of culture, algo-
               age), the main message, and the idea of an expe-  rytmicity, phantomisation.
               rience.                                     •  Promotion:  introduction to digital  content mar-
             •  3D digitisation and digital interpretation:  This   keting, bridging the divide between education, en-
               covers preparing for and implementing 3D digiti-  tertainment, and art. In addition to the two in-per-
               sation (using various technologies), familiarising   son and one online workshops, a toolkit, ‘Digital
               yourself with different digital media, developing   Innovation of Cultural Heritage: Toolkit for Tour-
               the user experience, and digitally interpreting the   ist Destinations’, has been published.  
               unit through selected media.                •  Reflection on Results and Processes
             •  Launch and promotion: promotional activities   As part of the team that has led the training men-
               (online and offline) and re-use of digital content.  tioned above and workshops for leading tourist desti-
             •  Target groups and personas: define the target   nations and implemented several projects as the main
               group, get familiar with national tourist personas,   contractor, the authors have a comprehensive and ho-
               and develop your story-specific persona.   listic overview of the processes and results and wish



                                              Proceedings of the 7th UNESCO UNITWIN Conference | 123
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